骨骼选择集(Bone Selection Sets)

这个插件允许创建、删除和编辑选择集。

Selection Sets are a feature that allows the definition of sets of bones for easy selection while animating. The sets can be created in local and linked armature overrides.

激活

  • 打开 Blender 并转到 “偏好设置”,然后转到 “插件” 选项卡。

  • 选择 “动画” 类别,然后勾选 “Bone Selection Sets” 以启用插件。

界面

位于 属性 ‣ 骨架 ‣ Selection Sets

描述

The Select and Deselect buttons are used to manipulate the current selection of bones, while the Assign and Remove buttons serve to add or remove the currently selected bones to the currently selected set. A bone can belong to more than one selection set.

See also

骨骼组 for a way to visually distinguish groups of bones.

参考

类别:

动画

描述:

骨骼集列表,便于在制作动画时选择。

位置:

属性 ‣ 骨架 ‣ Selection Sets

文件:

bone_selection_sets.py

作者:

Inês Almeida, Sybren A. Stüvel, Antony Riakiotakis, Dan Eicher

维护者:

(待完善)

许可证:

GPL 2+

支持级别:

社区

说明:

此插件与 Blender 捆绑在一起。