Skinify Rig

This add-on creates a mesh object "Skinify Guy" covering an armature with a mesh.

  • It works with Rigify:

  • It works with BVH imports:

  • It works with manuelbastionilab add-on:

激活

  • 打开Blender并转到“偏好设置”,然后转到“插件”选项卡。

  • Click Object then Skinify Rig to enable the script.

用法

Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If you are doing this to create your own "Skinify Guy", you can also delete bones. It will work with custom shapes but results may vary.

See also

Please see the old Wiki for the archived original docs.

参考

类别:

物体

描述:

Creates a mesh object from selected bones.

位置:

3D Viewport Pose Mode ‣ Sidebar ‣ Create tab

文件:

object_skinify.py

作者:

Albert Makac (karab44)

许可证:

GPL 2+

注意:

此插件与Blender捆绑在一起。