代理
Proxies were the historical way in Blender to allow some local editing of linked data-blocks. This was mostly aimed at character animation.
自 Blender 3.0 起,它们已被完全弃用,取而代之的是新的库重写。
Existing proxies in older blend-files will be converted to library overrides when opening it in Blender 3.2 and later.