纹理面板

In the Properties editor, choose the Texture tab: this will show the Texture panel.

../../../_images/render_blender-render_textures_texture-panel_panel.png

Texture panel.

Texture Context

The radio button selects the texture data type, that is, the kind of texture that is being edited.

World
World Background.
Material/Lamp
Material type is described in the following section. Lamps Textures in the lighting section.
Brush
Brush textures are applied in 绘制与雕刻.

Textures Stack

Active Texture
The Texture slots are displayed in a 列表视图. The order in the stack defines how textures are overlayed in the rendered image. The checkbox enables/disables the selected texture.

Texture Data-Block

Texture
The Texture 数据块菜单 for the selected texture slot.

Texture Type

Texture Type
Choose the type of texture that is used for the current texture data-block. These types are described in detail in this section.