See the Overlay & Appearance options.
- With Geometry occlusion active only exposed (not hidden by other mesh parts) pixels are affected. This also allows for 3D stencils to be used to mask out areas of the surface too.
- With backface culling enabled you can only paint on the front side of faces.
Activates a view normal falloff which means that as faces point away from the view the brush strokes fade away to prevent harsh edges.
- The normal angle at which the falloff begins.
- 空腔遮罩意味着, 根据网格选项如果网格表面上有一个空洞或者小丘,, 笔刷将遮罩它们。空腔算法是基于顶点的。
- Seam Bleed extends the paint beyond UV island bounds to avoid visual artifacts (like bleed for baking).
- Amount of dithering when painting on 8 bit images.