编辑

雕刻

设置轴心点

Like Object and Edit Mode, Sculpt Mode also has a Pivot Point. This is because the basic move, scale, rotate transforms are also possible in Sculpt Mode.

原点

Sets the pivot to the origin of the sculpt.

未遮蔽

Sets the pivot position to the average position of the unmasked vertices.

Mask Border

Sets the pivot position to the center of the mask's border.

Active Vertex

Sets the pivot position to the active vertex position.

曲面

Sets the pivot position to the surface under the cursor.

重建BVH

Recalculates the BVH used by 动态拓扑 which can improve performance which might degrade over time while using Dyntopo.

遮罩

See 隐藏 & 遮罩.

面组

Face Sets are another way to control the visibility state of the mesh in Sculpt Mode. They are designed to work in modes where brushes are the primary way of interaction and they provide much more control when working with meshes with complex shapes and overlapping surfaces. Geometry can be assigned to a Face Set and each Face Set is represented as a different color in the 3D Viewport. A pie menu to edit Face Sets can be accessed with W.

Face Set from Masked

参考

模式

雕刻模式

菜单

Face Sets ‣ Face Set from Masked

Creates a new Face Set from Masked Geometry.

Face Set from Visible

参考

模式

雕刻模式

菜单

Face Sets ‣ Face Set from Visible

Creates a new Face Set from all visible geometry.

Face Set from Edit Mode Selection

参考

模式

雕刻模式

菜单

Face Sets ‣ Face Set from Edit Mode Selection

Creates a new Face Set corresponding to the Edit Mode face selection.

初始化面组

参考

模式

雕刻模式

菜单

Face Sets ‣ Init Face Sets

Initializes all Face Sets on the mesh at once based off one of several mesh attribute properties.

模式

The mesh data attribute used to define the boundaries for the Face Sets.

按松散块

Creates a new Face Set per discontinuous part of the mesh.

按材质

Creates a Face Set per Material Slot.

按法向

Creates Face Sets for Faces that have similar Normals.

按UV缝合边

Creates Face Sets using UV Seams as boundaries.

按折痕

Creates Face Sets using Edge Creases as boundaries.

按边线倒角权重

Creates Face Sets using Bevel Weights as boundaries.

按锐边

Creates Face Sets using Sharp Edges as boundaries.

By Face Maps

Creates a Face Set per Face Map.

阈值

The minimum value to consider a certain attribute a boundary when creating the Face Sets.

Grow/Shrink Face Sets

参考

模式

雕刻模式

菜单

Face Sets ‣ Grow/Shrink Face Sets

快捷键

Ctrl-W, Ctrl-Alt-W

Expands or contracts the area of face set under the cursor by adding or removing surrounding faces.

反转可见面组

参考

模式

雕刻模式

菜单

Face Sets ‣ Invert Visible Face Sets

Hides all geometry that is part of a Face Set and makes all hidden geometry that is part of a face set visible.

显示全部面组

参考

模式

雕刻模式

菜单

Face Sets ‣ Show All Face Sets

Shows all hidden geometry that is part of a Face Set.

随机化颜色

参考

模式

雕刻模式

菜单

Face Sets ‣ Randomize Colors

Generates a new set of random colors to render the Face Sets in the 3D Viewport.