Blender 2.81 Reference Manual

Welcome to the manual for Blender, the free and open source 3D creation suite.

This site can be used offline: Download the full manual (zipped HTML files).

Sections

_images/index_interface.jpg
使用者介面
An introduction to Blender's window system, widgets and tools.
_images/index_editors.jpg
編輯器
Overview of the interface and functionality of all editors.
_images/index_scene.jpg
Scenes & Objects
Objects and their organization into scenes, view layers and collections.
_images/index_modeling.jpg
建模
Meshes, curves, metaballs, text, modeling tools, and modifiers.
_images/index_painting.jpg
Sculpting & Painting
Sculpting, texture painting and vertex painting.
_images/index_grease-pencil.jpg
Grease Pencil
2D drawing and animation with Grease Pencil.
_images/index_animation.jpg
Animation & Rigging
Keyframes, drivers, constraints, armatures and shape keys.
_images/index_physics.jpg
物理
Physics simulations, particle systems and dynamic paint.
_images/index_render.jpg
Rendering
Rendering and shading with Eevee, Cycles and Freestyle.
_images/index_compositing.jpg
合成
Post-processing with the compositing nodes.
_images/index_movie-clip.jpg
Tracking & Masking
Video motion tracking & masking.
_images/index_sequencer.jpg
Video Editing
Video editing with the sequencer.
Files & Data System
Data-block management and the structure of blend-files.
Add-ons
Additional functionality available as add-ons.
進階
Python scripting, how to write add-ons and a reference for command-line arguments.
障礙排除
Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.
Glossary
A list of terms and definitions used in Blender and this manual.
Manual Index
A list of terms linked to the Glossary.

Get Involved

This manual is maintained largely by volunteers.

Please consider to join the effort and Contribute to this Manual.