Blender 3.4 Manual
起步入門
關於 Blender
Installing Blender
Configuring Blender
Help System
Sections
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
介紹
Structure
Primitives
Tools
Selecting
Editing
屬性
UVs
UVs & Texture Space
Unwrapping
Tools
Editing
Workflows
Layout Workflow
UDIMs
Using UV Maps
Mesh Analysis
Retopology
曲線
表面(Surface)
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Get Involved
Contribute Documentation
Blender 3.4 Manual
建模
網面
UVs
Workflows
Workflows
Layout Workflow
Transferring UV Maps
Multiple UV Maps
Optimizing the UV Layout
Refining the Layout
UDIMs
Workflow
File Substitution Tokens
UDIM Tiles
3.4
Versions
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Languages
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