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| Module Object |
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The Blender.Object submodule
New:Object.getData now accepts two optional
bool keyword argument to define (1) if the user wants the data object
or just its name and (2) if a mesh object should use NMesh or
Mesh.
Object.clearScriptLinks accepts a
parameter now.
Layers and added the easier layers. The old form "Layer"
will continue to work.
This module provides access to the Objects in Blender.
Example:
import Blender
scene = Blender.Scene.getCurrent () # get the current scene
ob = Blender.Object.New ('Camera') # make camera object
cam = Blender.Camera.New ('ortho') # make ortho camera data object
ob.link (cam) # link camera data with the object
scene.link (ob) # link the object into the scene
ob.setLocation (0.0, -5.0, 1.0) # position the object in the scene
Blender.Redraw() # redraw the scene to show the updates.
| Classes | |
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Object |
This object gives access to generic data from all objects in Blender. |
Property |
This property gives access to object property data in Blender. |
| Function Summary | |
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Get the Object from Blender. | |
Get the selected objects from Blender. | |
Creates a new Object. | |
| Function Details |
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Get(name=None)Get the Object from Blender.
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GetSelected()Get the selected objects from Blender. If no objects are selected, an empty list will be returned.
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New(type, name='type')Creates a new Object.
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| Generated by Epydoc 2.1 on Thu Dec 22 22:38:14 2005 | http://epydoc.sf.net |