FreestyleSettings(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.FreestyleSettings(bpy_struct)¶ Freestyle settings for a SceneRenderLayer data-block
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crease_angle¶ Angular threshold for detecting crease edges
Type: float in [0, 3.14159], default 0.0
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kr_derivative_epsilon¶ Kr derivative epsilon for computing suggestive contours
Type: float in [-1000, 1000], default 0.0
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linesets¶ Type: Linesetsbpy_prop_collectionofFreestyleLineSet, (readonly)
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mode¶ Select the Freestyle control mode
SCRIPTPython Scripting Mode, Advanced mode for using style modules written in Python.EDITORParameter Editor Mode, Basic mode for interactive style parameter editing.
Type: enum in [‘SCRIPT’, ‘EDITOR’], default ‘SCRIPT’
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modules¶ A list of style modules (to be applied from top to bottom)
Type: FreestyleModulesbpy_prop_collectionofFreestyleModuleSettings, (readonly)
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sphere_radius¶ Sphere radius for computing curvatures
Type: float in [0, 1000], default 0.0
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use_advanced_options¶ Enable advanced edge detection options (sphere radius and Kr derivative epsilon)
Type: boolean, default False
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use_culling¶ If enabled, out-of-view edges are ignored
Type: boolean, default False
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use_material_boundaries¶ Enable material boundaries
Type: boolean, default False
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use_ridges_and_valleys¶ Enable ridges and valleys
Type: boolean, default False
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use_smoothness¶ Take face smoothness into account in view map calculation
Type: boolean, default False
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use_suggestive_contours¶ Enable suggestive contours
Type: boolean, default False
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use_view_map_cache¶ Keep the computed view map and avoid re-calculating it if mesh geometry is unchanged
Type: boolean, default False
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Inherited Properties
Inherited Functions
References