ShaderFxRim(ShaderFx)¶
base classes — bpy_struct, ShaderFx
-
class
bpy.types.ShaderFxRim(ShaderFx)¶ Rim effect
-
blur¶ Number of pixels for blurring rim (set to 0 to disable)
Type: int array of 2 items in [0, inf], default (0, 0)
-
mask_color¶ Color that must be kept
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
mode¶ Blend mode
Type: enum in [‘NORMAL’, ‘OVERLAY’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘NORMAL’
-
offset¶ Offset of the rim
Type: int array of 2 items in [-inf, inf], default (0, 0)
-
rim_color¶ Color used for Rim
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
samples¶ Number of Blur Samples (zero, disable blur)
Type: int in [0, 32], default 4
-
classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
-
classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
Inherited Properties
Inherited Functions