ShaderFxRim(ShaderFx)

base classes — bpy_struct, ShaderFx

class bpy.types.ShaderFxRim(ShaderFx)

Rim effect

blur

Number of pixels for blurring rim (set to 0 to disable)

Type:int array of 2 items in [0, inf], default (0, 0)
mask_color

Color that must be kept

Type:float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
mode

Blend mode

Type:enum in [‘NORMAL’, ‘OVERLAY’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘NORMAL’
offset

Offset of the rim

Type:int array of 2 items in [-inf, inf], default (0, 0)
rim_color

Color used for Rim

Type:float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
samples

Number of Blur Samples (zero, disable blur)

Type:int in [0, 32], default 4
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions