ShaderFxRim(ShaderFx)¶
base classes — bpy_struct
, ShaderFx
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class
bpy.types.
ShaderFxRim
(ShaderFx)¶ Rim effect
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blur
¶ Number of pixels for blurring rim (set to 0 to disable)
Type: int array of 2 items in [0, inf], default (0, 0)
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mask_color
¶ Color that must be kept
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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mode
¶ Blend mode
Type: enum in [‘NORMAL’, ‘OVERLAY’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘NORMAL’
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offset
¶ Offset of the rim
Type: int array of 2 items in [-inf, inf], default (0, 0)
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rim_color
¶ Color used for Rim
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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samples
¶ Number of Blur Samples (zero, disable blur)
Type: int in [0, 32], default 4
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classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions