ShaderFxShadow(ShaderFx)¶
base classes — bpy_struct, ShaderFx
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class
bpy.types.ShaderFxShadow(ShaderFx)¶ Shadow effect
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amplitude¶ Amplitude of Wave
Type: float in [0, inf], default 0.0
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blur¶ Number of pixels for blurring shadow (set to 0 to disable)
Type: int array of 2 items in [0, inf], default (0, 0)
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offset¶ Offset of the shadow
Type: int array of 2 items in [-inf, inf], default (0, 0)
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orientation¶ Direction of the wave
Type: enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’
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period¶ Period of Wave
Type: float in [0, inf], default 0.0
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phase¶ Phase Shift of Wave
Type: float in [-inf, inf], default 0.0
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rotation¶ Rotation around center or object
Type: float in [-6.28319, 6.28319], default 0.0
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samples¶ Number of Blur Samples (zero, disable blur)
Type: int in [0, 32], default 4
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scale¶ Offset of the shadow
Type: float array of 2 items in [-inf, inf], default (0.0, 0.0)
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shadow_color¶ Color used for Shadow
Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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use_object¶ Use object as center of rotation
Type: boolean, default False
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use_wave¶ Use wave effect
Type: boolean, default False
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions