ShaderFxShadow(ShaderFx)¶
base classes — bpy_struct
, ShaderFx
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class
bpy.types.
ShaderFxShadow
(ShaderFx)¶ Shadow effect
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amplitude
¶ Amplitude of Wave
Type: float in [0, inf], default 0.0
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blur
¶ Number of pixels for blurring shadow (set to 0 to disable)
Type: int array of 2 items in [0, inf], default (0, 0)
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offset
¶ Offset of the shadow
Type: int array of 2 items in [-inf, inf], default (0, 0)
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orientation
¶ Direction of the wave
Type: enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’
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period
¶ Period of Wave
Type: float in [0, inf], default 0.0
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phase
¶ Phase Shift of Wave
Type: float in [-inf, inf], default 0.0
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rotation
¶ Rotation around center or object
Type: float in [-6.28319, 6.28319], default 0.0
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samples
¶ Number of Blur Samples (zero, disable blur)
Type: int in [0, 32], default 4
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scale
¶ Offset of the shadow
Type: float array of 2 items in [-inf, inf], default (0.0, 0.0)
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shadow_color
¶ Color used for Shadow
Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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use_object
¶ Use object as center of rotation
Type: boolean, default False
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use_wave
¶ Use wave effect
Type: boolean, default False
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classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions