bpy_extras submodule (bpy_extras.anim_utils)

bpy_extras.anim_utils.bake_action(obj, *, action, frames, **kwargs)
Parameters:
  • obj (bpy.types.Object) – Object to bake.
  • action (bpy.types.Action or None) – An action to bake the data into, or None for a new action to be created.
  • frames (iterable of int) – Frames to bake.
Returns:

an action or None

Return type:

bpy.types.Action

bpy_extras.anim_utils.bake_action_objects(object_action_pairs, *, frames, **kwargs)

A version of bake_action_objects_iter() that takes frames and returns the output.

Parameters:frames (iterable of int) – Frames to bake.
Returns:A sequence of Action or None types (aligned with object_action_pairs)
Return type:sequence of bpy.types.Action
bpy_extras.anim_utils.bake_action_iter(obj, *, action, only_selected=False, do_pose=True, do_object=True, do_visual_keying=True, do_constraint_clear=False, do_parents_clear=False, do_clean=False)

An coroutine that bakes action for a single object.

Parameters:
  • obj (bpy.types.Object) – Object to bake.
  • action (bpy.types.Action or None) – An action to bake the data into, or None for a new action to be created.
  • only_selected (bool) – Only bake selected bones.
  • do_pose (bool) – Bake pose channels.
  • do_object (bool) – Bake objects.
  • do_visual_keying (bool) – Use the final transformations for baking (‘visual keying’)
  • do_constraint_clear (bool) – Remove constraints after baking.
  • do_parents_clear (bool) – Unparent after baking objects.
  • do_clean (bool) – Remove redundant keyframes after baking.
Returns:

an action or None

Return type:

bpy.types.Action

bpy_extras.anim_utils.bake_action_objects_iter(object_action_pairs, **kwargs)

An coroutine that bakes actions for multiple objects.

Parameters:object_action_pairs (Sequence of (bpy.types.Object, bpy.types.Action)) – Sequence of object action tuples, action is the destination for the baked data. When None a new action will be created.