ShaderNodeBsdfHairPrincipled(ShaderNode)

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeBsdfHairPrincipled(ShaderNode)
parametrization

Select the shader’s color parametrization

  • ABSORPTION Absorption coefficient, Directly set the absorption coefficient sigma_a (this is not the most intuitive way to color hair).
  • MELANIN Melanin concentration, Define the melanin concentrations below to get the most realistic-looking hair(you can get the concentrations for different types of hair online).
  • COLOR Direct coloring, Choose the color of your preference, and the shader will approximate the absorption coefficient to render lookalike hair.
Type:enum in [‘ABSORPTION’, ‘MELANIN’, ‘COLOR’], default ‘COLOR’
classmethod is_registered_node_type()

True if a registered node type

Returns:Result
Return type:boolean
classmethod input_template(index)

Input socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod output_template(index)

Output socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions