ShaderNodeOutputLineStyle(ShaderNode)

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeOutputLineStyle(ShaderNode)
blend_type
Type:enum in [‘MIX’, ‘DARKEN’, ‘MULTIPLY’, ‘BURN’, ‘LIGHTEN’, ‘SCREEN’, ‘DODGE’, ‘ADD’, ‘OVERLAY’, ‘SOFT_LIGHT’, ‘LINEAR_LIGHT’, ‘DIFFERENCE’, ‘SUBTRACT’, ‘DIVIDE’, ‘HUE’, ‘SATURATION’, ‘COLOR’, ‘VALUE’], default ‘MIX’
is_active_output

True if this node is used as the active output

Type:boolean, default False
target

Which renderer and viewport shading types to use the shaders for

  • ALL All, Use shaders for all renderers and viewports, unless there exists a more specific output.
  • EEVEE Eevee, Use shaders for Eevee renderer.
  • CYCLES Cycles, Use shaders for Cycles renderer.
Type:enum in [‘ALL’, ‘EEVEE’, ‘CYCLES’], default ‘ALL’
use_alpha

Include alpha of second input in this operation

Type:boolean, default False
use_clamp

Clamp result of the node to 0..1 range

Type:boolean, default False
classmethod is_registered_node_type()

True if a registered node type

Returns:Result
Return type:boolean
classmethod input_template(index)

Input socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod output_template(index)

Output socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions