Ui Operators¶
Set this property’s current value as the new default
Presses active button
- Parameters
skip_depressed (boolean, (optional)) – Skip Depressed
Unsets the text of the active button
Create a new driver with this property as input, and copy it to the clipboard. Use Paste Driver to add it to the target property, or Paste Driver Variables to extend an existing driver
Copy the RNA data path for this property to the clipboard
- Parameters
full_path (boolean, (optional)) – full_path, Copy full data path
Copy the Python command matching this button
Copy property from this object to selected objects or bones
- Parameters
all (boolean, (optional)) – All, Copy to selected all elements of the array
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bpy.ops.ui.
drop_color
(color=(0.0, 0.0, 0.0), gamma=False)¶ Drop colors to buttons
- Parameters
color (float array of 3 items in [0, inf], (optional)) – Color, Source color
gamma (boolean, (optional)) – Gamma Corrected, The source color is gamma corrected
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bpy.ops.ui.
editsource
()¶ Edit UI source code of the active button
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bpy.ops.ui.
edittranslation_init
()¶ Edit i18n in current language for the active button
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bpy.ops.ui.
eyedropper_color
()¶ Sample a color from the Blender window to store in a property
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bpy.ops.ui.
eyedropper_colorramp
()¶ Sample a color band
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bpy.ops.ui.
eyedropper_colorramp_point
()¶ Point-sample a color band
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bpy.ops.ui.
eyedropper_depth
()¶ Sample depth from the 3D view
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bpy.ops.ui.
eyedropper_driver
(mapping_type='SINGLE_MANY')¶ Pick a property to use as a driver target
- Parameters
mapping_type (enum in ['SINGLE_MANY', 'DIRECT', 'MATCH', 'NONE_ALL', 'NONE_SINGLE'], (optional)) –
Mapping Type, Method used to match target and driven properties
SINGLE_MANY
All from Target, Drive all components of this property using the target picked.DIRECT
Single from Target, Drive this component of this property using the target picked.MATCH
Match Indices, Create drivers for each pair of corresponding elements.NONE_ALL
Manually Create Later, Create drivers for all properties without assigning any targets yet.NONE_SINGLE
Manually Create Later (Single), Create driver for this property only and without assigning any targets yet.
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bpy.ops.ui.
eyedropper_gpencil_color
(mode='MATERIAL')¶ Sample a color from the Blender Window and create Grease Pencil material
- Parameters
mode (enum in ['MATERIAL', 'PALETTE'], (optional)) – Mode
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bpy.ops.ui.
eyedropper_id
()¶ Sample a data-block from the 3D View to store in a property
Switch to the target object or bone
Remove an override operation
- Parameters
all (boolean, (optional)) – All, Reset to default values all elements of the array
Create an override operation, or set the type of an existing one
- Parameters
all (boolean, (optional)) – All, Reset to default values all elements of the array
type (enum in ['NOOP', 'REPLACE', 'DIFFERENCE', 'FACTOR'], (optional)) –
Type, Type of override operation
NOOP
NoOp, ‘No-Operation’, place holder preventing automatic override to ever affect the property.REPLACE
Replace, Completely replace value from linked data by local one.DIFFERENCE
Difference, Store difference to linked data value.FACTOR
Factor, Store factor to linked data value (useful e.g. for scale).
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bpy.ops.ui.
reloadtranslation
()¶ Force a full reload of UI translation
Reset this property’s value to its default value
- Parameters
all (boolean, (optional)) – All, Reset to default values all elements of the array
Clear the property and use default or generated value in operators