RenderSettings(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
RenderSettings
(bpy_struct)¶ Rendering settings for a Scene data-block
-
bake
¶ - Type
BakeSettings
, (readonly, never None)
-
bake_bias
¶ Bias towards faces further away from the object (in blender units)
- Type
float in [0, 1000], default 0.001
-
bake_margin
¶ Extends the baked result as a post process filter
- Type
int in [0, 64], default 16
-
bake_samples
¶ Number of samples used for ambient occlusion baking from multires
- Type
int in [64, 1024], default 256
-
bake_type
¶ Choose shading information to bake into the image
NORMALS
Normals, Bake normals.DISPLACEMENT
Displacement, Bake displacement.
- Type
enum in [‘NORMALS’, ‘DISPLACEMENT’], default ‘NORMALS’
-
bake_user_scale
¶ Instead of automatically normalizing to the range 0 to 1, apply a user scale to the derivative map
- Type
float in [0, 1000], default 0.0
-
border_max_x
¶ Maximum X value for the render region
- Type
float in [0, 1], default 1.0
-
border_max_y
¶ Maximum Y value for the render region
- Type
float in [0, 1], default 1.0
-
border_min_x
¶ Minimum X value for the render region
- Type
float in [0, 1], default 0.0
-
border_min_y
¶ Minimum Y value for the render region
- Type
float in [0, 1], default 0.0
-
dither_intensity
¶ Amount of dithering noise added to the rendered image to break up banding
- Type
float in [0, inf], default 1.0
-
engine
¶ Engine to use for rendering
- Type
enum in [‘BLENDER_EEVEE’], default ‘BLENDER_EEVEE’
-
ffmpeg
¶ FFmpeg related settings for the scene
- Type
FFmpegSettings
, (readonly)
-
file_extension
¶ The file extension used for saving renders
- Type
string, default “”, (readonly, never None)
-
filepath
¶ Directory/name to save animations, # characters defines the position and length of frame numbers
- Type
string, default “”, (never None)
-
film_transparent
¶ World background is transparent, for compositing the render over another background
- Type
boolean, default False
-
filter_size
¶ Width over which the reconstruction filter combines samples
- Type
float in [0, 500], default 1.5
-
fps
¶ Framerate, expressed in frames per second
- Type
int in [1, 32767], default 24
-
fps_base
¶ Framerate base
- Type
float in [1e-05, 1e+06], default 1.0
-
frame_map_new
¶ How many frames the Map Old will last
- Type
int in [1, 900], default 100
-
frame_map_old
¶ Old mapping value in frames
- Type
int in [1, 900], default 100
-
hair_subdiv
¶ Additional subdivision along the hair
- Type
int in [0, 3], default 0
-
hair_type
¶ Hair shape type
- Type
enum in [‘STRAND’, ‘STRIP’], default ‘STRAND’
-
has_multiple_engines
¶ More than one rendering engine is available
- Type
boolean, default False, (readonly)
-
image_settings
¶ - Type
ImageFormatSettings
, (readonly, never None)
-
is_movie_format
¶ When true the format is a movie
- Type
boolean, default False, (readonly)
-
line_thickness
¶ Line thickness in pixels
- Type
float in [0, 10000], default 1.0
-
line_thickness_mode
¶ Line thickness mode for Freestyle line drawing
ABSOLUTE
Absolute, Specify unit line thickness in pixels.RELATIVE
Relative, Unit line thickness is scaled by the proportion of the present vertical image resolution to 480 pixels.
- Type
enum in [‘ABSOLUTE’, ‘RELATIVE’], default ‘ABSOLUTE’
-
metadata_input
¶ Where to take the metadata from
SCENE
Scene, Use metadata from the current scene.STRIPS
Sequencer Strips, Use metadata from the strips in the sequencer.
- Type
enum in [‘SCENE’, ‘STRIPS’], default ‘SCENE’
-
motion_blur_shutter
¶ Time taken in frames between shutter open and close
- Type
float in [0, inf], default 0.5
-
motion_blur_shutter_curve
¶ Curve defining the shutter’s openness over time
- Type
CurveMapping
, (readonly)
-
pixel_aspect_x
¶ Horizontal aspect ratio - for anamorphic or non-square pixel output
- Type
float in [1, 200], default 1.0
-
pixel_aspect_y
¶ Vertical aspect ratio - for anamorphic or non-square pixel output
- Type
float in [1, 200], default 1.0
-
preview_pixel_size
¶ Pixel size for viewport rendering
AUTO
Automatic, Automatic pixel size, depends on the user interface scale.1
1x, Render at full resolution.2
2x, Render at 50% resolution.4
4x, Render at 25% resolution.8
8x, Render at 12.5% resolution.
- Type
enum in [‘AUTO’, ‘1’, ‘2’, ‘4’, ‘8’], default ‘AUTO’
-
preview_start_resolution
¶ Resolution to start rendering preview at, progressively increasing it to the full viewport size
- Type
int in [8, 16384], default 64
-
resolution_percentage
¶ Percentage scale for render resolution
- Type
int in [1, 32767], default 100
-
resolution_x
¶ Number of horizontal pixels in the rendered image
- Type
int in [4, 65536], default 1920
-
resolution_y
¶ Number of vertical pixels in the rendered image
- Type
int in [4, 65536], default 1080
-
sequencer_gl_preview
¶ Display method used in the sequencer view
WIREFRAME
Wireframe, Display the object as wire edges.SOLID
Solid, Display in solid mode.MATERIAL
Material Preview, Display in Material Preview mode.RENDERED
Rendered, Display render preview.
- Type
enum in [‘WIREFRAME’, ‘SOLID’, ‘MATERIAL’, ‘RENDERED’], default ‘SOLID’
-
simplify_child_particles
¶ Global child particles percentage
- Type
float in [0, 1], default 1.0
-
simplify_child_particles_render
¶ Global child particles percentage during rendering
- Type
float in [0, 1], default 0.0
-
simplify_gpencil
¶ Simplify Grease Pencil drawing
- Type
boolean, default False
-
simplify_gpencil_antialiasing
¶ Use Antialiasing to smooth stroke edges
- Type
boolean, default False
-
simplify_gpencil_modifier
¶ Display modifiers
- Type
boolean, default False
-
simplify_gpencil_onplay
¶ Simplify Grease Pencil only during animation playback
- Type
boolean, default False
-
simplify_gpencil_shader_fx
¶ Display Shader Effects
- Type
boolean, default False
-
simplify_gpencil_tint
¶ Display layer tint
- Type
boolean, default False
-
simplify_gpencil_view_fill
¶ Display fill strokes in the viewport
- Type
boolean, default False
-
simplify_subdivision
¶ Global maximum subdivision level
- Type
int in [0, 32767], default 6
-
simplify_subdivision_render
¶ Global maximum subdivision level during rendering
- Type
int in [0, 32767], default 0
-
simplify_volumes
¶ Resolution percentage of volume objects in viewport
- Type
float in [0, 1], default 1.0
-
stamp_background
¶ Color to use behind stamp text
- Type
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.25)
-
stamp_font_size
¶ Size of the font used when rendering stamp text
- Type
int in [8, 64], default 12
-
stamp_foreground
¶ Color to use for stamp text
- Type
float array of 4 items in [0, 1], default (0.8, 0.8, 0.8, 1.0)
-
stamp_note_text
¶ Custom text to appear in the stamp note
- Type
string, default “”, (never None)
-
stereo_views
¶ - Type
bpy_prop_collection
ofSceneRenderView
, (readonly)
-
threads
¶ Maximum number of CPU cores to use simultaneously while rendering (for multi-core/CPU systems)
- Type
int in [1, 1024], default 1
-
threads_mode
¶ Determine the amount of render threads used
AUTO
Auto-Detect, Automatically determine the number of threads, based on CPUs.FIXED
Fixed, Manually determine the number of threads.
- Type
enum in [‘AUTO’, ‘FIXED’], default ‘AUTO’
-
tile_x
¶ Horizontal tile size to use while rendering
- Type
int in [8, 65536], default 256
-
tile_y
¶ Vertical tile size to use while rendering
- Type
int in [8, 65536], default 256
-
use_bake_clear
¶ Clear Images before baking
- Type
boolean, default True
-
use_bake_lores_mesh
¶ Calculate heights against unsubdivided low resolution mesh
- Type
boolean, default False
-
use_bake_multires
¶ Bake directly from multires object
- Type
boolean, default False
-
use_bake_selected_to_active
¶ Bake shading on the surface of selected objects to the active object
- Type
boolean, default False
-
use_bake_user_scale
¶ Use a user scale for the derivative map
- Type
boolean, default False
-
use_border
¶ Render a user-defined render region, within the frame size
- Type
boolean, default False
-
use_compositing
¶ Process the render result through the compositing pipeline, if compositing nodes are enabled
- Type
boolean, default True
-
use_crop_to_border
¶ Crop the rendered frame to the defined render region size
- Type
boolean, default False
-
use_file_extension
¶ Add the file format extensions to the rendered file name (eg: filename + .jpg)
- Type
boolean, default True
-
use_freestyle
¶ Draw stylized strokes using Freestyle
- Type
boolean, default False
-
use_full_sample
¶ Save for every anti-aliasing sample the entire RenderLayer results (this solves anti-aliasing issues with compositing)
- Type
boolean, default False
-
use_high_quality_normals
¶ Use high quality tangent space at the cost of lower performance
- Type
boolean, default False
-
use_lock_interface
¶ Lock interface during rendering in favor of giving more memory to the renderer
- Type
boolean, default False
-
use_motion_blur
¶ Use multi-sampled 3D scene motion blur
- Type
boolean, default False
-
use_multiview
¶ Use multiple views in the scene
- Type
boolean, default False
-
use_overwrite
¶ Overwrite existing files while rendering
- Type
boolean, default False
-
use_persistent_data
¶ Keep render data around for faster re-renders and animation renders, at the cost of increased memory usage
- Type
boolean, default False
-
use_placeholder
¶ Create empty placeholder files while rendering frames (similar to Unix ‘touch’)
- Type
boolean, default False
-
use_render_cache
¶ Save render cache to EXR files (useful for heavy compositing, Note: affects indirectly rendered scenes)
- Type
boolean, default False
-
use_save_buffers
¶ Save tiles for all RenderLayers and SceneNodes to files in the temp directory (saves memory, required for Full Sample)
- Type
boolean, default False
-
use_sequencer
¶ Process the render (and composited) result through the video sequence editor pipeline, if sequencer strips exist
- Type
boolean, default True
-
use_sequencer_override_scene_strip
¶ Use workbench render settings from the sequencer scene, instead of each individual scene used in the strip
- Type
boolean, default False
-
use_simplify
¶ Enable simplification of scene for quicker preview renders
- Type
boolean, default False
-
use_single_layer
¶ Only render the active layer. Only affects rendering from the interface, ignored for rendering from command line
- Type
boolean, default False
-
use_spherical_stereo
¶ Active render engine supports spherical stereo rendering
- Type
boolean, default False, (readonly)
-
use_stamp
¶ Render the stamp info text in the rendered image
- Type
boolean, default False
-
use_stamp_camera
¶ Include the name of the active camera in image metadata
- Type
boolean, default True
-
use_stamp_date
¶ Include the current date in image/video metadata
- Type
boolean, default True
-
use_stamp_filename
¶ Include the .blend filename in image/video metadata
- Type
boolean, default True
-
use_stamp_frame
¶ Include the frame number in image metadata
- Type
boolean, default True
-
use_stamp_frame_range
¶ Include the rendered frame range in image/video metadata
- Type
boolean, default False
-
use_stamp_hostname
¶ Include the hostname of the machine that rendered the frame
- Type
boolean, default False
-
use_stamp_labels
¶ Display stamp labels (“Camera” in front of camera name, etc.)
- Type
boolean, default False
-
use_stamp_lens
¶ Include the active camera’s lens in image metadata
- Type
boolean, default False
-
use_stamp_marker
¶ Include the name of the last marker in image metadata
- Type
boolean, default False
-
use_stamp_memory
¶ Include the peak memory usage in image metadata
- Type
boolean, default True
-
use_stamp_note
¶ Include a custom note in image/video metadata
- Type
boolean, default False
-
use_stamp_render_time
¶ Include the render time in image metadata
- Type
boolean, default True
-
use_stamp_scene
¶ Include the name of the active scene in image/video metadata
- Type
boolean, default True
-
use_stamp_sequencer_strip
¶ Include the name of the foreground sequence strip in image metadata
- Type
boolean, default False
-
use_stamp_time
¶ Include the rendered frame timecode as HH:MM:SS.FF in image metadata
- Type
boolean, default True
-
views
¶ - Type
RenderViews
bpy_prop_collection
ofSceneRenderView
, (readonly)
-
views_format
¶ STEREO_3D
Stereo 3D, Single stereo camera system, adjust the stereo settings in the camera panel.MULTIVIEW
Multi-View, Multi camera system, adjust the cameras individually.
- Type
enum in [‘STEREO_3D’, ‘MULTIVIEW’], default ‘STEREO_3D’
-
frame_path
(frame=- 2147483648, preview=False, view='')¶ Return the absolute path to the filename to be written for a given frame
- Parameters
frame (int in [-inf, inf], (optional)) – Frame number to use, if unset the current frame will be used
preview (boolean, (optional)) – Preview, Use preview range
view (string, (optional, never None)) – View, The name of the view to use to replace the “%” chars
- Returns
File Path, The resulting filepath from the scenes render settings
- Return type
string, (never None)
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
References