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Module Armature :: Class Bone |
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Method Summary | |
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list of Blender Bones |
Get this Bone's children Bones, if available. |
list of three floats |
Get the "head" ending position. |
list of three floats |
Get the location of this Bone. |
string |
Get the name of this Bone. |
Blender Bone |
Get this Bone's parent Bone, if available. |
list of four floats. |
Get this Bone's quaternion. |
float |
Get the roll value. |
list of three floats |
Get the size attribute. |
list of three floats |
Get the "tail" ending position. |
true or false |
True if this Bone has a parent Bone. |
Set the "head" ending position. | |
Set the new location for this Bone. | |
Rename this Bone. | |
Set the new quaternion orientation for this Bone. | |
Set the roll value. | |
Set the new size for this Bone. | |
Set the "tail" ending position. |
Class Variable Summary | |
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children
- The children bones. | |
head
- This Bone's "head" ending position when in rest state. | |
loc
- This Bone's location. | |
name
- The name of this Bone. | |
parent
- The parent Bone. | |
quat
- This Bone's quaternion. | |
roll
- This Bone's roll value. | |
size
- This Bone's size. | |
tail
- This Bone's "tail" ending position when in rest state. |
Method Details |
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getChildren()Get this Bone's children Bones, if available.
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getHead()Get the "head" ending position.
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getLoc()Get the location of this Bone.
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getName()Get the name of this Bone.
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getParent()Get this Bone's parent Bone, if available.
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getQuat()Get this Bone's quaternion.
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getRoll()Get the roll value.
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getSize()Get the size attribute.
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getTail()Get the "tail" ending position.
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hasParent()True if this Bone has a parent Bone.
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setHead(x, y, z)Set the "head" ending position.
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setLoc(x, y, z)Set the new location for this Bone.
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setName(name)Rename this Bone.
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setQuat(real, imag_i, imag_j, imag_k)Set the new quaternion orientation for this Bone.
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setRoll(roll)Set the roll value.
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setSize(x, y, z)Set the new size for this Bone.
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setTail(x, y, z)Set the "tail" ending position.
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Class Variable Details |
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childrenThe children bones. |
headThis Bone's "head" ending position when in rest state. |
locThis Bone's location. |
nameThe name of this Bone. |
parentThe parent Bone. |
quatThis Bone's quaternion. |
rollThis Bone's roll value. |
sizeThis Bone's size. |
tailThis Bone's "tail" ending position when in rest state. |
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