extend(vertseq)
Add one or more edges to the mesh. Edges which already exist in the
mesh are ignored. If three or four verts are specified in any tuple, an
edge is also created between the first and last vertices (this is
useful when adding faces).
Example:
import Blender
from Blender import Mesh
me = Mesh.Get("Plane") # get the mesh data called "Plane"
v = me.verts # get vertices
if len(v) >= 6: # if there are enough vertices...
me.edges.extend(v[0],v[1]) # add a single edge
l=[(v[1],v[2],v[3]),(v[0],v[2],v[4],v[5])]
me.edges.extend(l) # add multiple edges
-
- Parameters:
vertseq -
either two to four MVerts, or sequence (list or tuple) of
tuples each containing two to four MVerts.
(type=tuple(s) of MVerts)
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