Module Types
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Module Types

The Blender.Types submodule

This module is a dictionary of Blender Python types, for type checking.

Example:
 import Blender
 from Blender import Types, Object, NMesh, Camera, Lamp
 #
 objs = Object.Get() # a list of all objects in the current scene
 for o in objs:
   print
   print o, type(o)
   data = o.getData()
   print type(data)
   if type(data) == Types.NMeshType:
     if len(data.verts):
       print "its vertices are obviously of type:", type(data.verts[0])
     print "and its faces:", Types.NMFaceType
   elif type(data) == Types.CameraType:
     print "It's a Camera."
   elif type(data) == Types.LampType:
     print "Let there be light!"

Variable Summary
  ArmatureType: Blender Armature.
  BoneType: Blender Bone.
  bufferType: Blender buffer.
  ButtonType: Blender Button.
  CameraType: Blender Camera.
  constantType: Blender constant.
  CurveType: Blender Curve.
  eulerType: Blender euler.
  GroupType: Blender Group.
  ImageType: Blender Image.
  IpoType: Blender Ipo.
  LampType: Blender Lamp.
  MaterialType: Blender Material.
  matrix_Type: Blender matrix.
  MColType: Blender MCol.
  MEdgeType: Blender MEdge.
  MeshType: Blender Mesh.
  MetaballType: Blender Metaball.
  MFaceType: Blender MFace.
  MTexType: Blender MTex.
  MVertType: Blender MVert.
  NMColType: Blender NMCol.
  NMeshType: Blender NMesh.
  NMFaceType: Blender NMFace.
  NMVertType: Blender NMVert.
  ObjectType: Blender Object.
  PVertType: Blender MVert.
  quaternionType: Blender quaternion.
  rgbTupleType: Blender rgbTuple.
  SceneType: A Blender Scene.
  Text3dType: Blender Text3d.
  TextType: Blender Text.
  TextureType: Blender Texture.
  vectorType: Blender vector.

Variable Details

ArmatureType

Blender Armature. The "skeleton", for animating and deforming objects.

BoneType

Blender Bone. Bones are, obviously, the "pieces" of an Armature.

bufferType

Blender buffer. A contiguous piece of storage, used in BGL.

ButtonType

Blender Button. One of the Draw widgets.

CameraType

Blender Camera.

constantType

Blender constant. A constant dictionary.

CurveType

Blender Curve.

eulerType

Blender euler.

GroupType

Blender Group. A Group that references a list of objects that are a part of this group.

ImageType

Blender Image.

IpoType

Blender Ipo.

LampType

Blender Lamp.

MaterialType

Blender Material.

matrix_Type

Blender matrix.

MColType

Blender MCol. A mesh rgba color.

MEdgeType

Blender MEdge. A mesh edge, with two vertices

MeshType

Blender Mesh. The mesh structure.

MetaballType

Blender Metaball.

MFaceType

Blender MFace. A mesh face, with three (a triangular face) or four (a quad face) vertices.

MTexType

Blender MTex. Links materials to a texture.

MVertType

Blender MVert. A mesh vertex which wraps a Blender mesh vertex (typically an object returned from the mesh.verts sequence).

NMColType

Blender NMCol. A mesh rgba color.

NMeshType

Blender NMesh. The mesh structure.

NMFaceType

Blender NMFace. A mesh face, with one (a point), two (an edge), three (a triangular face) or four (a quad face) vertices.

NMVertType

Blender NMVert. A mesh vertex.

ObjectType

Blender Object. The base object, linked to its specific data at its .data member variable.

PVertType

Blender MVert. A mesh vertex which does not wrap a Blender mesh vertex (returned from Blender.Mesh.MVert()).

quaternionType

Blender quaternion. Used in armatures.

rgbTupleType

Blender rgbTuple. A (red, green, blue) triplet.

SceneType

A Blender Scene. Container of all other objects.

Text3dType

Blender Text3d.

TextType

Blender Text.

TextureType

Blender Texture.

vectorType

Blender vector. Used in NMesh, Mesh and elsewhere.

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