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Module Object |
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The Blender.Object submodule
New:Object.getData
now accepts two optional
bool keyword argument to define (1) if the user wants the data object
or just its name and (2) if a mesh object should use NMesh or
Mesh.
Object.clearScriptLinks
accepts a
parameter now.
Layers
and added the easier layers
. The old form "Layer"
will continue to work.
This module provides access to the Objects in Blender.
Example:import Blender scn = Blender.Scene.GetCurrent() # get the current scene cam = Blender.Camera.New('ortho') # make ortho camera data object ob = scn.objects.new(cam) # make a new object in this scene using the camera data ob.setLocation (0.0, -5.0, 1.0) # position the object in the scene Blender.Redraw() # redraw the scene to show the updates.
Classes | |
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Object |
This object gives access to generic data from all objects in Blender. |
Property |
This property gives access to object property data in Blender, used by the game engine. |
Function Summary | |
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Duplicate selected objects on visible layers from Blenders current scene, de-selecting the currently visible, selected objects and making a copy where all new objects are selected. | |
Get the Object from Blender. | |
Get the user selection. | |
Creates a new Object. |
Variable Summary | |
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readonly dictionary | DrawModes : Constant dict used for with Object.drawMode bitfield attribute. |
readonly dictionary | DrawTypes : Constant dict used for with Object.drawType attribute. |
readonly dictionary | ParentTypes : Constant dict used for with Object.parentType attribute. |
readonly dictionary | PITypes : Constant dict used for with Object.piType attribute. |
readonly dictionary | ProtectFlags : Constant dict used for with Object.protectFlags attribute. |
readonly dictionary | RBFlags : Constant dict used for with Object.rbFlags attribute. |
readonly dictionary | RBShapes : Constant dict used for with Object.rbShapeBoundType attribute. |
Function Details |
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Duplicate(mesh=0, surface=0, curve=0, text=0, metaball=0, armature=0, lamp=0, material=0, texture=0, ipo=0)Duplicate selected objects on visible layers from Blenders current scene, de-selecting the currently visible, selected objects and making a copy where all new objects are selected. By default no data linked to the object is duplicated; use the keyword arguments to change this.Object.GetSelected() will return the list
of objects resulting from duplication.
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Get(name=None)Get the Object from Blender.
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GetSelected()Get the user selection. If no objects are selected, an empty list will be returned.
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New(type, name='type')Creates a new Object. Deprecated; instead use Scene.objects.new().
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Variable Details |
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DrawModesConstant dict used for withObject.drawMode bitfield attribute. Values
can be ORed together. Individual bits can also be set/cleared with
boolean attributes.
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DrawTypesConstant dict used for withObject.drawType attribute. Only one type
can be selected at a time.
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ParentTypesConstant dict used for withObject.parentType attribute.
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PITypesConstant dict used for withObject.piType attribute. Only one type can
be selected at a time.
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ProtectFlagsConstant dict used for withObject.protectFlags attribute. Values can
be ORed together.
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RBFlagsConstant dict used for withObject.rbFlags attribute. Values can be
ORed together.
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RBShapesConstant dict used for withObject.rbShapeBoundType attribute. Only one
type can be selected at a time. Values are BOX, SPHERE, CYLINDER, CONE,
and POLYHEDERON
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