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This object provides access to the control points of the surfaces that make up a Blender Curve.
The SurfNurb supports the Python iterator and sequence protocols which means you can use a python for statement or [] operator to access the points in a surface. Points are accessed linearly; for a N-by-M UV surface, the first N control points correspond to V=0, then second N to V=1, and so on.Instance Methods | |||
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List of 5 floats [x, y, z, w, t] for Poly or Nurbs |
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Instance Variables | |
boolean |
cyclicU The cyclic setting for the U direction (True = cyclic). |
boolean |
cyclicV The cyclic setting for the V direction (True = cyclic). |
int |
flagU The knot flag U. |
int |
flagV The knot flag V. |
tuple |
knotsU The The knot vector in the U direction |
tuple |
knotsV The The knot vector in the V direction |
int |
orderU The order setting for the U direction. |
int |
orderV The order setting for the V direction. |
int |
pointsU The number of control points in the U direction (read only). |
int |
pointsV The number of control points in the V direction (read only). |
Method Details |
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Notes:
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Instance Variable Details |
flagUThe knot flag U. Changing the knot type automatically recalculates the knots. The flag can be one of three values:
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flagVThe knot flag V. See flagU for description.
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orderUThe order setting for the U direction. Values are clamped to the range [2:6] and not greater than the U dimension.
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orderVThe order setting for the V direction. Values are clamped to the range [2:6] and not greater than the V dimension.
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