Trees | Indices | Help |
---|
|
This object gives access to particle effect data in Blender.
|
|||
int |
|
||
None |
|
||
int |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
int |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
float |
|
||
None |
|
||
int |
|
||
None |
|
||
int |
|
||
None |
|
||
int |
|
||
None |
|
||
tuple of three floats |
|
||
None |
|
||
tuple of 4 floats |
|
||
None |
|
||
tuple of 4 floats |
|
||
None |
|
||
tuple of 4 ints |
|
||
None |
|
||
tuple of 4 ints |
|
||
None |
|
||
tuple of 3 floats |
|
||
None |
|
||
A list of vector or a list of vector lists. |
|
|
|||
tuple of 4 ints |
child The number of children a particle may have. |
||
tuple of 4 ints |
childMat The materials used by the 4 generation particles. |
||
float |
damping The particle damping factor. |
||
tuple of 3 floats |
defvec The x, y and z axis of the force defined by the texture. |
||
int |
disp The percentage of particles displayed. |
||
int |
dispMat The material used for the particles. |
||
int |
emissionTex The texture used for texture emission. |
||
float |
end The end time of the effect. |
||
int |
flag The flag bitfield. |
||
tuple of 3 floats |
force The constant force applied to the parts. |
||
int |
forceTex The texture used for force. |
||
int |
jitter Jitter table distribution: maximum particles per face. |
||
tuple of 4 floats |
life The lifetime of of the next generation of particles. |
||
float |
lifetime The lifetime of the effect. |
||
tuple of 4 floats |
mult The probabilities of a particle having a child. |
||
float |
nabla The nabla value. |
||
float |
normfac The normal strength of the particles relative to mesh. |
||
float |
obfac The strength of the particles relative to objects. |
||
float |
randfac The initial random speed of the particles. |
||
float |
randlife The variability of the life of the particles. |
||
int |
seed The seed of the random number generator. |
||
int |
speedType Controls which texture property affects particle speeds. |
||
str |
speedVGroup The name of the vertex group used for speed control. |
||
float |
sta The start time of the effect. |
||
int |
staticStep percentage of skipped particles in static display. |
||
int |
stype The bitfield for vector. |
||
float |
texfac The initial speed of the particles caused by the texture. |
||
int |
totkey The total number of key positions. |
||
int |
totpart The total number of particles. |
||
int |
type The type of the effect. |
||
str |
vGroup The name of the vertex group used for emitted particles. |
||
float |
vectsize The size of vectors associated to the particles (if any). |
|
Retrieves the type of an effect object. Deprecated, since only particle effects are supported.
|
Deprecated, since only particle effects are supported.
|
Retrieves the flag of an effect object. The flag is a bit-mask.
|
Sets the flag of an effect object. See Flags for values.
|
Retrieves the starting time of a particle effect object
|
Sets the starting time of an particle effect object
|
Retrieves the end time of a particle effect object
|
Sets the end time of an particle effect object
|
Retrieves the lifetime of a particle effect object
|
Sets the lifetime of a particle effect object
|
Retrieves the normal strength of the particles (relatively to mesh).
|
Sets the normal strength of the particles (relatively to mesh).
|
Retrieves the initial strength of the particles relatively to objects.
|
Sets the initial strength of the particles relatively to objects.
|
Retrieves the random strength applied to the particles.
|
Sets the random strength applied to the particles.
|
Retrieves the vect state of an effect object.
|
|
Retrieves the strength applied to the particles from the texture of the object.
|
Sets the strength applied to the particles from the texture of the object.
|
Retrieves the variability of the life of the particles.
|
Sets the variability of the life of the particles.
|
Retrieves the sensibility of the particles to the variations of the texture.
|
Sets the sensibility of the particles to the variations of the texture.
|
Retrieves the size of the vector which is associated to the particles.
|
Sets the size of the vector which is associated to the particles.
|
Retrieves the total number of particles.
|
Sets the the total number of particles.
|
Retrieves the number of keys associated to the particles (kind of degree of freedom)
|
Sets the number of keys associated to the particles.
|
Retrieves the random number generator seed.
|
Sets the random number generator seed.
|
Retrieves the force applied to the particles.
|
Sets the force applied to the particles.
|
Retrieves the probabilities of a particle having a child.
|
Sets the probabilities of a particle having a child.
|
Retrieves the average life of the particles (4 generations)
|
Sets the average life of the particles (4 generations).
|
Retrieves the average number of children of the particles (4 generations).
|
Sets the average number of children of the particles (4 generations).
|
Retrieves the indexes of the materials associated to the particles (4 generations).
|
Sets the indexes of the materials associated to the particles (4 generations).
|
Retrieves the x, y and z components of the force defined by the texture.
|
Sets the x, y and z components of the force defined by the texture.
|
Gets the location of each particle at the current time in worldspace.
|
|
childThe number of children a particle may have. Values are clamped to the range [1,600].
|
childMatThe materials used by the 4 generation particles. Values are clamped to the range [1,16].
|
dampingThe particle damping factor. This controls the rate at which particles decelerate. Values are clamped to the range [0.0,1.0].
|
defvecThe x, y and z axis of the force defined by the texture. Values are clamped to the range [-1.0,1.0].
|
dispThe percentage of particles displayed. Value is clamped to the range [0,100].
|
dispMatThe material used for the particles. Value is clamped to the range [1,16].
|
emissionTexThe texture used for texture emission. Value is clamped to the range [1,10].
|
endThe end time of the effect. Value is clamped to the range [1.0,30000.0].
|
flagThe flag bitfield. See Flags for values.
|
forceThe constant force applied to the parts. Values are clamped to the range [-1.0,1.0].
|
forceTexThe texture used for force. Value is clamped to the range [1,10].
|
jitterJitter table distribution: maximum particles per face. Values are clamped to the range [0,200].
|
lifeThe lifetime of of the next generation of particles. Values are clamped to the range [1.0,30000.0].
|
lifetimeThe lifetime of the effect. Value is clamped to the range [1.0,30000.0].
|
multThe probabilities of a particle having a child. Values are clamped to the range [0.0,1.0].
|
nablaThe nabla value. Value is clamped to the range [0.0001,1.0].
|
normfacThe normal strength of the particles relative to mesh. Value is clamped to the range [-2.0,2.0].
|
obfacThe strength of the particles relative to objects. Value is clamped to the range [-1.0,1.0].
|
randfacThe initial random speed of the particles. Value is clamped to the range [0.0,2.0].
|
randlifeThe variability of the life of the particles. Value is clamped to the range [0.0,2.0].
|
seedThe seed of the random number generator. Value is clamped to the range [0,255].
|
speedTypeControls which texture property affects particle speeds. See SpeedTypes for values and their meanings.
|
staThe start time of the effect. Value is clamped to the range [-250.0,30000.0].
|
staticSteppercentage of skipped particles in static display. Value is clamped to the range [1,100].
|
texfacThe initial speed of the particles caused by the texture. Value is clamped to the range [0.0,2.0].
|
totkeyThe total number of key positions. Value is clamped to the range [1,100].
|
totpartThe total number of particles. Value is clamped to the range [1,100000].
|
typeThe type of the effect. Deprecated.
|
vectsizeThe size of vectors associated to the particles (if any). Value is clamped to the range [0.0,1.0].
|
Trees | Indices | Help |
---|
Generated by Epydoc 3.0.1 on Fri Oct 24 10:23:51 2008 | http://epydoc.sourceforge.net |