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PyObjectPlus --+ | CValue --+ | SCA_ILogicBrick --+ | SCA_IController --+ | SCA_XORController
An XOR controller activates when there is the input is mixed, but not when all are on or off.
There are no special python methods for this controller.
Instance Methods | |||
bool |
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Deprecated | |||
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SCA_IActuator |
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list [SCA_IActuator] |
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integer |
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string |
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KX_GameObject |
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SCA_ISensor |
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list [SCA_ISensor] |
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int |
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Instance Variables | |
sequence supporting index/string lookups and iteration. |
actuators a list of actuators linked to this controller. (Inherited from GameTypes.SCA_IController) |
int |
executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). (Inherited from GameTypes.SCA_ILogicBrick) |
bool |
invalid Test if the object has been freed by the game engine and is no longer valid. (Inherited from GameTypes.PyObjectPlus) |
string |
name The name of this CValue derived object (read-only). (Inherited from GameTypes.SCA_ILogicBrick) |
KX_GameObject or None in exceptional cases. |
owner The game object this logic brick is attached to (read-only). (Inherited from GameTypes.SCA_ILogicBrick) |
sequence supporting index/string lookups and iteration. |
sensors a list of sensors linked to this controller (Inherited from GameTypes.SCA_IController) |
int bitmask |
state the controllers state bitmask. (Inherited from GameTypes.SCA_IController) |
bool |
useHighPriority When set the controller executes always before all other controllers that dont have this set. (Inherited from GameTypes.SCA_IController) |
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Generated by Epydoc 3.0 on Mon Aug 31 23:12:32 2009 | http://epydoc.sourceforge.net |