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This object gives access to Groups in Blender.
Instance Methods | |||
Group |
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Group |
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Instance Variables | |
vector |
dupliOffset Object offset when instanced as a dupligroup |
bool |
fakeUser When set to True, this datablock wont be removed, even if nothing is using it. |
int |
layers Layer bitmask for this group. |
string or None |
lib path to the blend file this datablock is stored in (readonly). |
string |
name unique name within each blend file. |
custom object sequence |
objects Objects that this group uses. |
IDGroup |
properties Returns an IDGroup reference to this datablocks's ID Properties. |
bool |
tag A temporary tag that to flag data as being used within a loop. |
int |
users The number of users this datablock has. |
Method Details |
Make a copy of this group
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Make a copy of this group
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Instance Variable Details |
fakeUserWhen set to True, this datablock wont be removed, even if nothing is using it. All data has this disabled by default except for Actions.
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libpath to the blend file this datablock is stored in (readonly).lib will be None unless you are using external blend files with (File, Append/Link) Note: the path may be relative, to get the full path use Blender.sys.expandpath
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nameunique name within each blend file.The name is case sensitive and 21 characters maximum length. Note: a blend file may have naming collisions when external library data is used, be sure to check the value of lib. Note: Setting a value longer then 21 characters will be shortened
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objectsObjects that this group uses. This is a sequence with-list like access so use list(grp.objects) if you need to use a list (where grp is a group). The groups objects can be set by assigning a list or iterator of objects to the groups objects. objects.link() and objects.unlink() also work with the the objects iterator just like with lists.Note: append() and remove() have been deprecated and replaced by link() and unlink(), after Blender 2.43 append() and remove() will not be available.
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tagA temporary tag that to flag data as being used within a loop. always set all tags to True or False before using since blender uses this flag for its own internal operations.
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usersThe number of users this datablock has. (readonly) Zero user datablocks are de-allocated after reloading and saving.
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Generated by Epydoc 3.0 on Mon Aug 31 23:12:22 2009 | http://epydoc.sourceforge.net |