GameActuator(Actuator)

base classes — bpy_struct, Actuator

class bpy.types.GameActuator(Actuator)
filename

Load this blend file, use the “//” prefix for a path relative to the current blend file

Type :string, default “”
mode
Type :enum in [‘START’, ‘RESTART’, ‘QUIT’, ‘SAVECFG’, ‘LOADCFG’], default ‘START’

Inherited Properties

Inherited Functions

Previous topic

GPencilStrokePoint(bpy_struct)

Next topic

GameBooleanProperty(GameProperty)