ObjectShaderFx(bpy_struct)
base class — bpy_struct
- class bpy.types.ObjectShaderFx(bpy_struct)
Collection of object effects
- new(name, type)
Add a new shader fx
- Parameters
name (string, (never None)) – New name for the effect
type (enum in ['FX_BLUR', 'FX_COLORIZE', 'FX_FLIP', 'FX_GLOW', 'FX_PIXEL', 'FX_RIM', 'FX_SHADOW', 'FX_SWIRL', 'FX_WAVE']) –
Effect type to add
FX_BLUR
Blur – Apply Gaussian Blur to object.FX_COLORIZE
Colorize – Apply different tint effects.FX_FLIP
Flip – Flip image.FX_GLOW
Glow – Create a glow effect.FX_PIXEL
Pixelate – Pixelate image.FX_RIM
Rim – Add a rim to the image.FX_SHADOW
Shadow – Create a shadow effect.FX_SWIRL
Swirl – Create a rotation distortion.FX_WAVE
Wave Distortion – Apply sinusoidal deformation.
- Returns
Newly created effect
- Return type
- remove(shader_fx)
Remove an existing effect from the object
- Parameters
shader_fx (
ShaderFx
, (never None)) – Effect to remove
- clear()
Remove all effects from the object
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
References