ShaderNodeNormalMap(ShaderNode)
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeNormalMap(ShaderNode)
- space
Space of the input normal
TANGENT
Tangent Space – Tangent space normal mapping.OBJECT
Object Space – Object space normal mapping.WORLD
World Space – World space normal mapping.BLENDER_OBJECT
Blender Object Space – Object space normal mapping, compatible with Blender render baking.BLENDER_WORLD
Blender World Space – World space normal mapping, compatible with Blender render baking.
- Type
enum in [‘TANGENT’, ‘OBJECT’, ‘WORLD’, ‘BLENDER_OBJECT’, ‘BLENDER_WORLD’], default ‘TANGENT’
- uv_map
UV Map for tangent space maps
- Type
string, default “”, (never None)
- classmethod is_registered_node_type()
True if a registered node type
- Returns
Result
- Return type
boolean
- classmethod input_template(index)
Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod output_template(index)
Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
|