ShaderNodeTexGradient(ShaderNode)

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeTexGradient(ShaderNode)
color_mapping

Color mapping settings

Type

ColorMapping, (readonly, never None)

gradient_type

Style of the color blending

  • LINEAR Linear – Create a linear progression.

  • QUADRATIC Quadratic – Create a quadratic progression.

  • EASING Easing – Create a progression easing from one step to the next.

  • DIAGONAL Diagonal – Create a diagonal progression.

  • SPHERICAL Spherical – Create a spherical progression.

  • QUADRATIC_SPHERE Quadratic Sphere – Create a quadratic progression in the shape of a sphere.

  • RADIAL Radial – Create a radial progression.

Type

enum in [‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’], default ‘LINEAR’

texture_mapping

Texture coordinate mapping settings

Type

TexMapping, (readonly, never None)

classmethod is_registered_node_type()

True if a registered node type

Returns

Result

Return type

boolean

classmethod input_template(index)

Input socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod output_template(index)

Output socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions