ShrinkwrapGpencilModifier(GpencilModifier)

base classes — bpy_struct, GpencilModifier

class bpy.types.ShrinkwrapGpencilModifier(GpencilModifier)

Shrink wrapping modifier to shrink wrap and object to a target

auxiliary_target

Additional mesh target to shrink to

Type

Object

cull_face

Stop vertices from projecting to a face on the target when facing towards/away

  • OFF Off – No culling.

  • FRONT Front – No projection when in front of the face.

  • BACK Back – No projection when behind the face.

Type

enum in [‘OFF’, ‘FRONT’, ‘BACK’], default ‘OFF’

invert_layer_pass

Inverse filter

Type

boolean, default False

invert_layers

Inverse filter

Type

boolean, default False

invert_material_pass

Inverse filter

Type

boolean, default False

invert_materials

Inverse filter

Type

boolean, default False

invert_vertex

Inverse filter

Type

boolean, default False

layer

Layer name

Type

string, default “”, (never None)

layer_pass

Layer pass index

Type

int in [0, 100], default 0

material

Material used for filtering effect

Type

Material

offset

Distance to keep from the target

Type

float in [-inf, inf], default 0.05

pass_index

Pass index

Type

int in [0, 100], default 0

project_limit

Limit the distance used for projection (zero disables)

Type

float in [0, inf], default 0.0

smooth_factor

Amount of smoothing to apply

Type

float in [0, 1], default 0.05

smooth_step

Number of times to apply smooth (high numbers can reduce FPS)

Type

int in [1, 10], default 1

subsurf_levels

Number of subdivisions that must be performed before extracting vertices’ positions and normals

Type

int in [0, 6], default 0

target

Mesh target to shrink to

Type

Object

use_invert_cull

When projecting in the negative direction invert the face cull mode

Type

boolean, default False

use_negative_direction

Allow vertices to move in the negative direction of axis

Type

boolean, default False

use_positive_direction

Allow vertices to move in the positive direction of axis

Type

boolean, default True

use_project_x
Type

boolean, default False

use_project_y
Type

boolean, default False

use_project_z
Type

boolean, default False

vertex_group

Vertex group name for modulating the deform

Type

string, default “”, (never None)

wrap_method
  • NEAREST_SURFACEPOINT Nearest Surface Point – Shrink the mesh to the nearest target surface.

  • PROJECT Project – Shrink the mesh to the nearest target surface along a given axis.

  • NEAREST_VERTEX Nearest Vertex – Shrink the mesh to the nearest target vertex.

  • TARGET_PROJECT Target Normal Project – Shrink the mesh to the nearest target surface along the interpolated vertex normals of the target.

Type

enum in [‘NEAREST_SURFACEPOINT’, ‘PROJECT’, ‘NEAREST_VERTEX’, ‘TARGET_PROJECT’], default ‘NEAREST_SURFACEPOINT’

wrap_mode

Select how vertices are constrained to the target surface

  • ON_SURFACE On Surface – The point is constrained to the surface of the target object, with distance offset towards the original point location.

  • INSIDE Inside – The point is constrained to be inside the target object.

  • OUTSIDE Outside – The point is constrained to be outside the target object.

  • OUTSIDE_SURFACE Outside Surface – The point is constrained to the surface of the target object, with distance offset always to the outside, towards or away from the original location.

  • ABOVE_SURFACE Above Surface – The point is constrained to the surface of the target object, with distance offset applied exactly along the target normal.

Type

enum in [‘ON_SURFACE’, ‘INSIDE’, ‘OUTSIDE’, ‘OUTSIDE_SURFACE’, ‘ABOVE_SURFACE’], default ‘ON_SURFACE’

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions