ShaderFxGlow(ShaderFx)

base classes — bpy_struct, ShaderFx

class bpy.types.ShaderFxGlow(ShaderFx)

Glow effect

blend_mode

Blend mode

Type:

enum in [‘REGULAR’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘REGULAR’

glow_color

Color used for generated glow

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

mode

Glow mode

Type:

enum in [‘LUMINANCE’, ‘COLOR’], default ‘LUMINANCE’

opacity

Effect Opacity

Type:

float in [0, 1], default 0.0

rotation

Rotation of the effect

Type:

float in [-inf, inf], default 0.0

samples

Number of Blur Samples

Type:

int in [1, 32], default 4

select_color

Color selected to apply glow

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

size

Size of the effect

Type:

mathutils.Vector of 2 items in [0, inf], default (0.0, 0.0)

threshold

Limit to select color for glow effect

Type:

float in [0, 1], default 0.0

use_glow_under

Glow only areas with alpha (not supported with Regular blend mode)

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions