ShaderNodeTexWave(ShaderNode)#

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeTexWave(ShaderNode)#

Generate procedural bands or rings with noise

bands_direction#
  • X X – Bands across X axis.

  • Y Y – Bands across Y axis.

  • Z Z – Bands across Z axis.

  • DIAGONAL Diagonal – Bands across diagonal axis.

Type:

enum in [‘X’, ‘Y’, ‘Z’, ‘DIAGONAL’], default ‘X’

color_mapping#

Color mapping settings

Type:

ColorMapping, (readonly, never None)

rings_direction#
  • X X – Rings along X axis.

  • Y Y – Rings along Y axis.

  • Z Z – Rings along Z axis.

  • SPHERICAL Spherical – Rings along spherical distance.

Type:

enum in [‘X’, ‘Y’, ‘Z’, ‘SPHERICAL’], default ‘X’

texture_mapping#

Texture coordinate mapping settings

Type:

TexMapping, (readonly, never None)

wave_profile#
  • SIN Sine – Use a standard sine profile.

  • SAW Saw – Use a sawtooth profile.

  • TRI Triangle – Use a triangle profile.

Type:

enum in [‘SIN’, ‘SAW’, ‘TRI’], default ‘SIN’

wave_type#
  • BANDS Bands – Use standard wave texture in bands.

  • RINGS Rings – Use wave texture in rings.

Type:

enum in [‘BANDS’, ‘RINGS’], default ‘BANDS’

classmethod is_registered_node_type()#

True if a registered node type

Returns:

Result

Return type:

boolean

classmethod input_template(index)#

Input socket template

Parameters:

index (int in [0, inf]) – Index

Returns:

result

Return type:

NodeInternalSocketTemplate

classmethod output_template(index)#

Output socket template

Parameters:

index (int in [0, inf]) – Index

Returns:

result

Return type:

NodeInternalSocketTemplate

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions