ColorMapping(bpy_struct)¶
base class — bpy_struct
- class bpy.types.ColorMapping(bpy_struct)¶
Color mapping settings
- blend_color¶
Blend color to mix with texture output color
- Type:
mathutils.Colorof 3 items in [0, inf], default (0.0, 0.0, 0.0)
- blend_factor¶
- Type:
float in [-inf, inf], default 0.0
- blend_type¶
Mode used to mix with texture output color
- Type:
enum in [
'MIX','DARKEN','MULTIPLY','LIGHTEN','SCREEN','ADD','OVERLAY','SOFT_LIGHT','LINEAR_LIGHT','DIFFERENCE','SUBTRACT','DIVIDE','HUE','SATURATION','COLOR','VALUE'], default'MIX'
- brightness¶
Adjust the brightness of the texture
- Type:
float in [0, 2], default 0.0
- contrast¶
Adjust the contrast of the texture
- Type:
float in [0, 5], default 0.0
- saturation¶
Adjust the saturation of colors in the texture
- Type:
float in [0, 2], default 0.0
- use_color_ramp¶
Toggle color ramp operations
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None, /)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None, /)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type