ShaderNodeCombineColor(ShaderNode)¶
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeCombineColor(ShaderNode)¶
Create a color from individual components using multiple models
- mode¶
Mode of color processing
RGBRGB – Use RGB (Red, Green, Blue) color processing.HSVHSV – Use HSV (Hue, Saturation, Value) color processing.HSLHSL – Use HSL (Hue, Saturation, Lightness) color processing.
- Type:
enum in [
'RGB','HSV','HSL'], default'RGB'
- classmethod is_registered_node_type()¶
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)¶
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)¶
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None, /)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None, /)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties¶
Inherited Functions¶
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