ClothCollisionSettings(bpy_struct)

base class — bpy_struct

class bpy.types.ClothCollisionSettings(bpy_struct)

Cloth simulation settings for self collision and collision with other objects

collection

Limit colliders to this Collection

Type

Collection

collision_quality

How many collision iterations should be done. (higher is better quality but slower)

Type

int in [1, 32767], default 0

damping

Amount of velocity lost on collision

Type

float in [0, 1], default 1.0

distance_min

Minimum distance between collision objects before collision response takes effect

Type

float in [0.001, 1], default 0.0

friction

Friction force if a collision happened (higher = less movement)

Type

float in [0, 80], default 0.0

impulse_clamp

Clamp collision impulses to avoid instability (0.0 to disable clamping)

Type

float in [0, 100], default 0.0

self_distance_min

Minimum distance between cloth faces before collision response takes effect

Type

float in [0.001, 0.1], default 0.0

self_friction

Friction with self contact

Type

float in [0, 80], default 0.0

self_impulse_clamp

Clamp collision impulses to avoid instability (0.0 to disable clamping)

Type

float in [0, 100], default 0.0

use_collision

Enable collisions with other objects

Type

boolean, default False

use_self_collision

Enable self collisions

Type

boolean, default False

vertex_group_self_collisions

Vertex group to define vertices which are not used during self collisions

Type

string, default “”, (never None)

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions

References