MeshSkinVertex(bpy_struct)

base class — bpy_struct

class bpy.types.MeshSkinVertex.MeshSkinVertex(bpy_struct)

Per-vertex skin data for use with the Skin modifier

radius

Radius of the skin

Type

float array of 2 items in [0, inf], default (0.0, 0.0)

use_loose

If vertex has multiple adjacent edges, it is hulled to them directly

Type

boolean, default False

use_root

Vertex is a root for rotation calculations and armature generation, setting this flag does not clear other roots in the same mesh island

Type

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

  • bpy_struct.id_data

Inherited Functions

  • bpy_struct.as_pointer

  • bpy_struct.driver_add

  • bpy_struct.driver_remove

  • bpy_struct.get

  • bpy_struct.is_property_hidden

  • bpy_struct.is_property_overridable_library

  • bpy_struct.is_property_readonly

  • bpy_struct.is_property_set

  • bpy_struct.items

  • bpy_struct.keyframe_delete

  • bpy_struct.keyframe_insert

  • bpy_struct.keys

  • bpy_struct.path_from_id

  • bpy_struct.path_resolve

  • bpy_struct.pop

  • bpy_struct.property_overridable_library_set

  • bpy_struct.property_unset

  • bpy_struct.type_recast

  • bpy_struct.values

References

  • MeshSkinVertexLayer.data