ShaderNodeMath(ShaderNode)

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeMath.ShaderNodeMath(ShaderNode)
operation
  • ADD Add, A + B.

  • SUBTRACT Subtract, A - B.

  • MULTIPLY Multiply, A * B.

  • DIVIDE Divide, A / B.

  • MULTIPLY_ADD Multiply Add, A * B + C.

  • POWER Power, A power B.

  • LOGARITHM Logarithm, Logarithm A base B.

  • SQRT Square Root, Square root of A.

  • INVERSE_SQRT Inverse Square Root, 1 / Square root of A.

  • ABSOLUTE Absolute, Magnitude of A.

  • EXPONENT Exponent, exp(A).

  • MINIMUM Minimum, The minimum from A and B.

  • MAXIMUM Maximum, The maximum from A and B.

  • LESS_THAN Less Than, 1 if A < B else 0.

  • GREATER_THAN Greater Than, 1 if A > B else 0.

  • SIGN Sign, Returns the sign of A.

  • COMPARE Compare, 1 if (A == B) within tolerance C else 0.

  • SMOOTH_MIN Smooth Minimum, The minimum from A and B with smoothing C.

  • SMOOTH_MAX Smooth Maximum, The maximum from A and B with smoothing C.

  • ROUND Round, Round A to the nearest integer. Round upward if the fraction part is 0.5.

  • FLOOR Floor, The largest integer smaller than or equal A.

  • CEIL Ceil, The smallest integer greater than or equal A.

  • TRUNC Truncate, The integer part of A, removing fractional digits.

  • FRACT Fraction, The fraction part of A.

  • MODULO Modulo, Modulo using fmod(A,B).

  • WRAP Wrap, Wrap value to range, wrap(A,B).

  • SNAP Snap, Snap to increment, snap(A,B).

  • PINGPONG Ping-pong, Wraps a value and reverses every other cycle (A,B).

  • SINE Sine, sin(A).

  • COSINE Cosine, cos(A).

  • TANGENT Tangent, tan(A).

  • ARCSINE Arcsine, arcsin(A).

  • ARCCOSINE Arccosine, arccos(A).

  • ARCTANGENT Arctangent, arctan(A).

  • ARCTAN2 Arctan2, The signed angle arctan(A / B).

  • SINH Hyperbolic Sine, sinh(A).

  • COSH Hyperbolic Cosine, cosh(A).

  • TANH Hyperbolic Tangent, tanh(A).

  • RADIANS To Radians, Convert from degrees to radians.

  • DEGREES To Degrees, Convert from radians to degrees.

Type

enum in [‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’, ‘MULTIPLY_ADD’, ‘POWER’, ‘LOGARITHM’, ‘SQRT’, ‘INVERSE_SQRT’, ‘ABSOLUTE’, ‘EXPONENT’, ‘MINIMUM’, ‘MAXIMUM’, ‘LESS_THAN’, ‘GREATER_THAN’, ‘SIGN’, ‘COMPARE’, ‘SMOOTH_MIN’, ‘SMOOTH_MAX’, ‘ROUND’, ‘FLOOR’, ‘CEIL’, ‘TRUNC’, ‘FRACT’, ‘MODULO’, ‘WRAP’, ‘SNAP’, ‘PINGPONG’, ‘SINE’, ‘COSINE’, ‘TANGENT’, ‘ARCSINE’, ‘ARCCOSINE’, ‘ARCTANGENT’, ‘ARCTAN2’, ‘SINH’, ‘COSH’, ‘TANH’, ‘RADIANS’, ‘DEGREES’], default ‘ADD’

use_clamp

Clamp result of the node to 0..1 range

Type

boolean, default False

classmethod is_registered_node_type()

True if a registered node type

Returns

Result

Return type

boolean

classmethod input_template(index)

Input socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod output_template(index)

Output socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

  • bpy_struct.id_data

  • Node.type

  • Node.location

  • Node.width

  • Node.width_hidden

  • Node.height

  • Node.dimensions

  • Node.name

  • Node.label

  • Node.inputs

  • Node.outputs

  • Node.internal_links

  • Node.parent

  • Node.use_custom_color

  • Node.color

  • Node.select

  • Node.show_options

  • Node.show_preview

  • Node.hide

  • Node.mute

  • Node.show_texture

  • Node.bl_idname

  • Node.bl_label

  • Node.bl_description

  • Node.bl_icon

  • Node.bl_static_type

  • Node.bl_width_default

  • Node.bl_width_min

  • Node.bl_width_max

  • Node.bl_height_default

  • Node.bl_height_min

  • Node.bl_height_max

Inherited Functions

  • bpy_struct.as_pointer

  • bpy_struct.driver_add

  • bpy_struct.driver_remove

  • bpy_struct.get

  • bpy_struct.is_property_hidden

  • bpy_struct.is_property_overridable_library

  • bpy_struct.is_property_readonly

  • bpy_struct.is_property_set

  • bpy_struct.items

  • bpy_struct.keyframe_delete

  • bpy_struct.keyframe_insert

  • bpy_struct.keys

  • bpy_struct.path_from_id

  • bpy_struct.path_resolve

  • bpy_struct.pop

  • bpy_struct.property_overridable_library_set

  • bpy_struct.property_unset

  • bpy_struct.type_recast

  • bpy_struct.values

  • Node.socket_value_update

  • Node.is_registered_node_type

  • Node.poll

  • Node.poll_instance

  • Node.update

  • Node.insert_link

  • Node.init

  • Node.copy

  • Node.free

  • Node.draw_buttons

  • Node.draw_buttons_ext

  • Node.draw_label

  • Node.poll

  • Node.bl_rna_get_subclass

  • Node.bl_rna_get_subclass_py

  • NodeInternal.poll

  • NodeInternal.poll_instance

  • NodeInternal.update

  • NodeInternal.draw_buttons

  • NodeInternal.draw_buttons_ext

  • NodeInternal.bl_rna_get_subclass

  • NodeInternal.bl_rna_get_subclass_py

  • ShaderNode.poll

  • ShaderNode.bl_rna_get_subclass

  • ShaderNode.bl_rna_get_subclass_py