ShaderNodeTexSky(ShaderNode)

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeTexSky(ShaderNode)
color_mapping

Color mapping settings

Type

ColorMapping, (readonly, never None)

ground_albedo

Ground color that is subtly reflected in the sky

Type

float in [0, 1], default 0.0

sky_type
Type

enum in [‘PREETHAM’, ‘HOSEK_WILKIE’], default ‘PREETHAM’

sun_direction

Direction from where the sun is shining

Type

float array of 3 items in [-inf, inf], default (0.0, 0.0, 1.0)

texture_mapping

Texture coordinate mapping settings

Type

TexMapping, (readonly, never None)

turbidity

Atmospheric turbidity

Type

float in [1, 10], default 0.0

classmethod is_registered_node_type()

True if a registered node type

Returns

Result

Return type

boolean

classmethod input_template(index)

Input socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod output_template(index)

Output socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions