View3DOverlay(bpy_struct)

base class — bpy_struct

class bpy.types.View3DOverlay(bpy_struct)

Settings for display of overlays in the 3D viewport

backwire_opacity

Opacity when rendering transparent wires

Type:float in [0, 1], default 0.0
gpencil_fade_layer

Fade layer opacity for Grease Pencil layers except the active one

Type:float in [0, 1], default 0.5
gpencil_grid_opacity

Canvas grid opacity

Type:float in [0.1, 1], default 0.9
gpencil_paper_opacity

Paper opacity

Type:float in [0, 1], default 0.5
grid_lines

Number of grid lines to display in perspective view

Type:int in [0, 1024], default 16
grid_scale

Distance between 3D View grid lines

Type:float in [0, inf], default 1.0
grid_scale_unit

Grid cell size scaled by scene unit system settings

Type:float in [-inf, inf], default 0.0, (readonly)
grid_subdivisions

Number of subdivisions between grid lines

Type:int in [1, 1024], default 10
normals_length

Display size for normals in the 3D view

Type:float in [1e-05, 100000], default 0.02
show_annotation

Show annotations for this view

Type:boolean, default False
show_axis_x

Show the X axis line in perspective view

Type:boolean, default False
show_axis_y

Show the Y axis line in perspective view

Type:boolean, default False
show_axis_z

Show the Z axis line in perspective view

Type:boolean, default False
show_bones

Display bones (disable to show motion paths only)

Type:boolean, default False
show_cursor

Display 3D Cursor Overlay

Type:boolean, default False
show_curve_handles

Display Bezier handles in editmode

Type:boolean, default False
show_curve_normals

Display 3D curve normals in editmode

Type:boolean, default False
show_edge_bevel_weight

Display weights created for the Bevel modifier

Type:boolean, default False
show_edge_crease

Display creases created for Subdivision Surface modifier

Type:boolean, default False
show_edge_seams

Display UV unwrapping seams

Type:boolean, default False
show_edge_sharp

Display sharp edges, used with the Edge Split modifier

Type:boolean, default False
show_edges

Display selected edges using highlights in the 3D view and UV editor

Type:boolean, default False
show_extra_edge_angle

Display selected edge angle, using global values when set in the transform panel

Type:boolean, default False
show_extra_edge_length

Display selected edge lengths, using global values when set in the transform panel

Type:boolean, default False
show_extra_face_angle

Display the angles in the selected edges, using global values when set in the transform panel

Type:boolean, default False
show_extra_face_area

Display the area of selected faces, using global values when set in the transform panel

Type:boolean, default False
show_extra_indices

Display the index numbers of selected vertices, edges, and faces

Type:boolean, default False
show_extras

Object details, including empty wire, cameras and other visual guides

Type:boolean, default False
show_face_center

Display face center (when disabled, edges display wider in edge mode)

Type:boolean, default False
show_face_normals

Display face normals as lines

Type:boolean, default False
show_face_orientation

Show the Face Orientation Overlay

Type:boolean, default False
show_faces

Display all faces as shades in the 3D view and UV editor

Type:boolean, default False
show_floor

Show the ground plane grid in perspective view

Type:boolean, default False
show_freestyle_edge_marks

Display Freestyle edge marks, used with the Freestyle renderer

Type:boolean, default False
show_freestyle_face_marks

Display Freestyle face marks, used with the Freestyle renderer

Type:boolean, default False
show_look_dev

Show look development balls and palette

Type:boolean, default False
show_motion_paths

Show the Motion Paths Overlay

Type:boolean, default False
show_object_origins

Show object center dots

Type:boolean, default False
show_object_origins_all

Show the object origin center dot for all (selected and unselected) objects

Type:boolean, default False
show_occlude_wire

Use hidden wireframe display

Type:boolean, default False
show_onion_skins

Show the Onion Skinning Overlay

Type:boolean, default False
show_outline_selected

Show an outline highlight around selected objects in non-wireframe views

Type:boolean, default False
show_overlays

Display overlays like gizmos and outlines

Type:boolean, default False
show_paint_wire

Use wireframe display in painting modes

Type:boolean, default False
show_relationship_lines

Show dashed lines indicating parent or constraint relationships

Type:boolean, default False
show_split_normals

Display vertex-per-face normals as lines

Type:boolean, default False
show_statvis

Display statistical information about the mesh

Type:boolean, default False
show_text

Display overlay text

Type:boolean, default False
show_vertex_normals

Display vertex normals as lines

Type:boolean, default False
show_weight

Display weights in editmode

Type:boolean, default False
show_wireframes

Show face edges wires

Type:boolean, default False
show_wpaint_contours

Show contour lines formed by points with the same interpolated weight

Type:boolean, default False
show_xray_bone

Show the bone selection overlay

Type:boolean, default False
texture_paint_mode_opacity

Opacity of the texture paint mode overlay

Type:float in [0, 1], default 1.0
use_gpencil_edit_lines

Show edit lines when editing strokes

Type:boolean, default False
use_gpencil_fade_layers

Toggle fading of Grease Pencil layers except the active one

Type:boolean, default False
use_gpencil_grid

Display a grid over grease pencil paper

Type:boolean, default False
use_gpencil_multiedit_line_only

Only show edit lines for additional frames

Type:boolean, default False
use_gpencil_onion_skin

Show ghosts of the keyframes before and after the current frame

Type:boolean, default False
use_gpencil_paper

Cover all viewport with a full color layer to improve visibility while drawing over complex scenes

Type:boolean, default False
vertex_opacity

Opacity for edit vertices

Type:float in [0, 1], default 0.0
vertex_paint_mode_opacity

Opacity of the vertex paint mode overlay

Type:float in [0, 1], default 1.0
weight_paint_mode_opacity

Opacity of the weight paint mode overlay

Type:float in [0, 1], default 1.0
wireframe_threshold

Adjust the number of wires displayed (1 for all wires)

Type:float in [0, 1], default 0.5
xray_alpha_bone

Opacity to use for bone selection

Type:float in [0, 1], default 0.5
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions

References