SoundSequence(Sequence)

base classes — bpy_struct, Sequence

class bpy.types.SoundSequence(Sequence)

Sequence strip defining a sound to be played over a period of time

animation_offset_end

Animation end offset (trim end)

Type :int in [0, inf], default 0
animation_offset_start

Animation start offset (trim start)

Type :int in [0, inf], default 0
attenuation

Attenuation in dezibel

Type :float in [-100, 40], default 0.0
filepath
Type :string, default “”
sound

Sound datablock used by this sequence

Type :Sound, (readonly)
volume

Playback volume of the sound

Type :float in [0, 100], default 0.0

Inherited Properties

Inherited Functions

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SoundActuator(Actuator)

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