base class — bpy_struct
Settings for particle fluids physics
Artificial buoyancy force in negative gravity direction based on pressure differences inside the fluid
| Type : | float in [0, 1], default 0.0 |
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How strongly the fluid tends to rest density
| Type : | float in [0, 100], default 0.0 |
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Fluid interaction radius
| Type : | float in [0, 20], default 0.0 |
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Linear viscosity
| Type : | float in [0, 100], default 0.0 |
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How much the spring rest length can change after the elastic limit is crossed
| Type : | float in [0, 1], default 0.0 |
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How strongly the fluid tries to keep from clustering
| Type : | float in [0, 100], default 0.0 |
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Rest density of the fluid
| Type : | float in [0, 1000], default 0.0 |
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Spring rest length (factor of interaction radius)
| Type : | float in [0, 1], default 0.0 |
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Spring force
| Type : | float in [0, 100], default 0.0 |
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Square viscosity
| Type : | float in [0, 100], default 0.0 |
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Use the initial length as spring rest length instead of interaction radius/2
| Type : | boolean, default False |
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Use viscoelastic springs instead of Hooke’s springs
| Type : | boolean, default False |
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How much the spring has to be stretched/compressed in order to change it’s rest length
| Type : | float in [0, 1], default 0.0 |
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Inherited Properties
Inherited Functions
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References