TexMapping(bpy_struct)

base class — bpy_struct

class bpy.types.TexMapping(bpy_struct)

Texture coordinate mapping settings

location
Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
mapping
  • FLAT Flat, Map X and Y coordinates directly.
  • CUBE Cube, Map using the normal vector.
  • TUBE Tube, Map with Z as central axis.
  • SPHERE Sphere, Map with Z as central axis.
Type :enum in [‘FLAT’, ‘CUBE’, ‘TUBE’, ‘SPHERE’], default ‘FLAT’
mapping_x
Type :enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’
mapping_y
Type :enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’
mapping_z
Type :enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’
max

Maximum value for clipping

Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
min

Minimum value for clipping

Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
rotation
Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
scale
Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
use_max

Whether to use maximum clipping value

Type :boolean, default False
use_min

Whether to use minimum clipping value

Type :boolean, default False

Inherited Properties

Inherited Functions

References

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