Node(bpy_struct)
base class — bpy_struct
subclasses —
ShaderNode, TextureNode, SpecialNode, CompositorNode
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class bpy.types.Node(bpy_struct)
Node in a node tree
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color
Custom color of the node body
| Type : | float array of 3 items in [0, 1], default (0.0, 0.0, 0.0) |
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hide
| Type : | boolean, default False |
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inputs
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label
Optional custom node label
| Type : | string, default “”, (never None) |
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location
| Type : | float array of 2 items in [-10000, 10000], default (0.0, 0.0) |
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mute
| Type : | boolean, default False |
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name
Unique node identifier
| Type : | string, default “”, (never None) |
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outputs
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parent
Parent this node is attached to
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select
| Type : | boolean, default False |
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show_options
| Type : | boolean, default False |
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show_preview
| Type : | boolean, default False |
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show_texture
Draw node in viewport textured draw mode
| Type : | boolean, default False |
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use_custom_color
Use custom color for the node
| Type : | boolean, default False |
Inherited Properties
Inherited Functions
References