base class — bpy_struct
subclasses — NodeSocketVectorNone, NodeSocketFloatUnsigned, NodeSocketFloatAngle, NodeSocketVectorXYZ, NodeSocketRGBA, NodeSocketBoolean, NodeSocketVectorVelocity, NodeSocketFloatTime, NodeSocketFloatPercentage, NodeSocketVectorDirection, NodeSocketIntNone, NodeSocketFloatNone, NodeSocketVectorTranslation, NodeSocketShader, NodeSocketFloatDistance, NodeSocketVectorEuler, NodeSocketFloatFactor, NodeSocketVectorAcceleration, NodeSocketIntUnsigned
Input or output socket of a node
For group nodes, the group input or output socket this corresponds to
Type : | NodeSocket, (readonly) |
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Hide the socket
Type : | boolean, default False |
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True if the socket is connected
Type : | boolean, default False, (readonly) |
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Socket name
Type : | string, default “”, (never None) |
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Socket links are expanded in the user interface
Type : | boolean, default False |
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Node Socket type
Type : | enum in [‘VALUE’, ‘VECTOR’, ‘RGBA’, ‘SHADER’, ‘BOOLEAN’, ‘MESH’, ‘INT’], default ‘VALUE’, (readonly) |
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Inherited Properties
Inherited Functions
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References