Node(bpy_struct)
base class — bpy_struct
subclasses —
ShaderNode, SpecialNode, CompositorNode, TextureNode
-
class bpy.types.Node(bpy_struct)
Node in a node tree
-
color
Custom color of the node body
Type : | float array of 3 items in [0, 1], default (0.0, 0.0, 0.0) |
-
height
Height of the node
Type : | float in [-inf, inf], default 0.0 |
-
hide
Type : | boolean, default False |
-
inputs
-
-
label
Optional custom node label
Type : | string, default “”, (never None) |
-
location
Type : | float array of 2 items in [-100000, 100000], default (0.0, 0.0) |
-
mute
Type : | boolean, default False |
-
name
Unique node identifier
Type : | string, default “”, (never None) |
-
outputs
-
-
parent
Parent this node is attached to
-
select
Type : | boolean, default False |
-
show_options
Type : | boolean, default False |
-
show_preview
Type : | boolean, default False |
-
show_texture
Draw node in viewport textured draw mode
Type : | boolean, default False |
-
use_custom_color
Use custom color for the node
Type : | boolean, default False |
-
width
Width of the node
Type : | float in [-inf, inf], default 0.0 |
-
width_hidden
Width of the node in hidden state
Type : | float in [-inf, inf], default 0.0 |
Inherited Properties
Inherited Functions
References