ShaderNodeTexBrick(ShaderNode)
base classes — bpy_struct, Node, ShaderNode
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class bpy.types.ShaderNodeTexBrick(ShaderNode)
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color_mapping
Color mapping settings
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offset
Type : | float in [0, 1], default 0.5 |
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offset_frequency
Type : | int in [1, 99], default 2 |
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squash
Type : | float in [0, 99], default 1.0 |
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squash_frequency
Type : | int in [1, 99], default 2 |
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texture_mapping
Texture coordinate mapping settings
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classmethod get_node_type()
Get the identifier of the node type
Returns: | Result |
Return type: | string, (never None) |
Inherited Properties
Inherited Functions