base class — bpy_struct
subclasses — NodeSocketShader, NodeSocketVectorEuler, NodeSocketVectorTranslation, NodeSocketFloatTime, NodeSocketVectorDirection, NodeSocketFloatAngle, NodeSocketFloatPercentage, NodeSocketIntNone, NodeSocketIntUnsigned, NodeSocketBoolean, NodeSocketVectorXYZ, NodeSocketVectorVelocity, NodeSocketFloatFactor, NodeSocketRGBA, NodeSocketVectorAcceleration, NodeSocketFloatDistance, NodeSocketFloatNone, NodeSocketVectorNone, NodeSocketStringNone, NodeSocketFloatUnsigned, NodeSocketStringFilepath
Input or output socket of a node
For group nodes, the group input or output socket this corresponds to
Type : | NodeSocket, (readonly) |
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Hide the socket
Type : | boolean, default False |
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True if the socket is connected
Type : | boolean, default False, (readonly) |
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Socket name
Type : | string, default “”, (never None) |
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Socket links are expanded in the user interface
Type : | boolean, default False |
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Node Socket type
Type : | enum in [‘VALUE’, ‘VECTOR’, ‘RGBA’, ‘SHADER’, ‘BOOLEAN’, ‘MESH’, ‘INT’, ‘STRING’], default ‘VALUE’, (readonly) |
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List of node links from or to this socket (readonly)
Inherited Properties
Inherited Functions
References