base classes — bpy_struct, ID
subclasses — ShaderNodeTree, TextureNodeTree, CompositorNodeTree
Node tree consisting of linked nodes used for shading, textures and compositing
Grease Pencil datablock
Type : | GreasePencil |
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Type : | GroupInputs bpy_prop_collection of NodeSocket, (readonly) |
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Type : | NodeLinks bpy_prop_collection of NodeLink, (readonly) |
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Type : | GroupOutputs bpy_prop_collection of NodeSocket, (readonly) |
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Node Tree type
Type : | enum in [‘SHADER’, ‘TEXTURE’, ‘COMPOSITING’], default ‘SHADER’, (readonly) |
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Inherited Properties
Inherited Functions
References