base classes — bpy_struct, Node, ShaderNode
Axis for radial tangents
| Type : | enum in [‘X’, ‘Y’, ‘Z’], default ‘X’ |
|---|
Method to use for the tangent
| Type : | enum in [‘RADIAL’, ‘UV_MAP’], default ‘RADIAL’ |
|---|
UV Map for tangent generated from UV
| Type : | string, default “”, (never None) |
|---|
True if a registered node type
| Returns: | Result |
|---|---|
| Return type: | boolean |
Inherited Properties
Inherited Functions