BoidRuleFight(BoidRule)
base classes — bpy_struct, BoidRule
-
class bpy.types.BoidRuleFight(BoidRule)
-
distance
Attack boids at max this distance
Type : | float in [0, 100], default 0.0 |
-
flee_distance
Flee to this distance
Type : | float in [0, 100], default 0.0 |
Inherited Properties
Inherited Functions